First up is the Alien vs. Predator : The Hunt Begins board game that is building up momentum on Kickstarter right now by Prodos Games the creators of Mutant Chronicles. I think this is a dream come true for a lot of gamers and is for me being a massive fan of the AVP movies. The Boxed Game AvP – The Hunt Begins is a self-contained gaming experience, a fusion of mission and narrative driven Board Game and Table Top War Game. A family game where 1 (yes you can play on your own) or more players can sit down and play through their own narrative and develop their own characters and objectives over many inter-linked games. Or players can sit down and play a ‘free for all’ with games like ‘Survival’, ‘Last human/Alien/Predator standing’, ‘capture the objective’ etc. filling an hour or two of your evening or raining Sunday afternoon. Their is also an idea of linking this board game to a wider table top AVP game where players can control armies of Colonial Marines against whole nests of Aliens!
The miniatures are stunning which is the normal standard Prodos have set for their miniatures and fit the feel and vibe of the AVP cannon very well. This project has smashed through most of its stretch goals already and is no doubt all set for a very popular release date of 2014. Rest assured this one that will entering collection next year and as always I will be sharing my journey into this game with you all here on games-knight, providing the Weyland Corp. don't get to me first.....
For our 2nd Spanish export we move from the world of high octane Sci-fi board games to classic fantasy adventure! This news has only hit the gaming community over the last week and has unsurprisingly had a favourable reaction from gamers of my age in particular. From the minds of Gamezone Miniatures comes the 25th anniversary edition of HeroQuest. This is huge! I cant hide my excitement of this news so I am not even going to try! The original MB release in 1989 was my fist taste of gaming action and what hooked me into gaming so I have a lot if sentiment for this game and still play it today. If you had asked me if I would ever wanted this game revamped by anyone else other then GW / MB then I would have said no, but now its happened I am not worried at all and really looking forward to seeing how this project pans out. The official news on the Gamezone Miniatures website is that this is to be a 'crowd funded' project which to me means Kickstarter.
Lets take a look at what the game would offer -
-1 BOARD – ALFA Model
Reversible, with two usable sides, Side A is with a Classic Dungeon simulation, while side B brings into play ruins and exterior scenes. The squares on the board are slightly larger than the original to provide more comfortable figure movement and scenery/element placement
- 1 MENTOR SCREEN
The game screen is for dual use. The Mentor Side (inside) displays the tools that the Game Master will need to direct the game, creature stats, game symbol keys codes, weapon characteristics, etc.. On the Player Side (outside) there will be an illustration of a temple on which the essential rules for the adventures will be written into stone like reliefs. This way any novice player at a glance will have all the necessary information they need without having to badger the Director with continual basic questions.
-8 DICE
The 25th model dice will have squares representing boxes instead of round dots. The 25th model battle dice will have the already known symbols but appear more consistent with the actual skills or the characters / current technology available.
-1 RULE BOOK
Rule book, highly illustrated, to explain every rule that needs it with a corresponding clarifying image.
- ADVENTURE VOLUME I “No Threat Unanswered”
In this Book you will find the missions that Mentor will entrust to the adventurers. Formatted as standard stand alone adventures or missions that will continue as if chapters in a series. Others will be set up in an independent campaign structure that will evolve in parallel within a common storyline. The total overall quantity of adventures will be around 50.
-8 Adventurer Cards
The Adventurer Cards will have the values ??and the different characteristics between the male characters and their female counterparts. Life and mind/will points are shown in wheel-cut windows in which the corresponding number is displayed and can be changed by rotating disks, added to the rear or the cards. This way you will not be writing the values ??of each character on a separate sheet, you can modify them directly in the windows that each character card offers.
-86 Cards
Every spell element in the cards is written in Latin and the symbols used have their origins in classical antiquity
The Chaos spells are a recourse that will only be utilized by the Evil Wizard player.
-46 PLASTIC RESIN FIGURES
The figures will have the standard Gamezone® miniature size of 28mm/30mm. This way is a sure way that they will also be compatible with other popular miniature games.
Plastic Resin is a high quality material with and extraordinarily high degree of detail, making for a clear and clean finished product. The presence of bubbles, common in all resins to a larger or smaller effect, has been practically eliminated through the modeling process. The final weight of the miniatures is lighter.
The bases are round and transparent; being round helps with easier figure movement across the board and the transparency of the base allows players to effectively see the floor of the map their characters are standing on. The figures will be different colours the same as the miniatures in the original box set.
-48 Resin SCENE ELEMENTS
These elements will also be made of resin as this allows us to create pieces with greater details. Some elements will come separate and will need a simple assembly.
- The wardrobe pieces are interchangeable making verity a real possibility in the 25th.
- The doors will be able to be open or closed as the door frame will have hinges.
- The treasure chests will have open able lids to see what is inside. The interior will be empty and ready to have a treasure inserted in the form of a token that will represent a bag of coins, a pile of coins, or an empty bottom with a singular coin. The interior chest tokens are also interchangeable with other elements .
- The gargoyle pedestal has a space for a treasure token when the figure is removed
- The Cell door can open or close depending on the mission guidelines
- The sarcophagus also has an area to add treasure tokens if you wish to show different contents
-35 Resin Marker Tokens
All with volume to represent scenery and not the cardboard tokens of old.
All very impressive I am sure you will agree and I will be backing this project via Kickstarter for sure.
So what do you guys think about these 2 projects? Excited? Not impressed? All opinions are welcome at Games-Knight so please get in touch - contactgamesknight@gmail.com.
Ciaran
No comments:
Post a Comment